The creator of In Other Waters, and with the amazing character art by Guillaume Singelin, Citizen Sleeper is a narrative-based RPG set in Erlin’s Eye the space station that is where thousands of inhabitants live trying to survive on the edge of an interstellar capitalist society.
An organization wants to put to you as a sleeping person. It’s a digitalized human conscious mind trapped inside an artificial body. It is your responsibility to find acquaintances, keep your friends and move through this bizarre metropolis if you want be able to survive to the next one.
A disused facility at the edge of a crises system. It’s rundown and chaotic, but it’s alive. It is now held together through anarchic alliances between ramshackle factions and one common wish to get out of the shackles of corporate power.
Each time you cycle, you wake up and decide what you want to do with your time. Toil in the yards, or take a bar shift. Search the markets for rare components or grab an item from the market. Build or tear alliances, learn the truths, and escape the ones that hunt for you. Learn to survive and ultimately flourish, one cycle at an time.
Individuals from all walks of life are welcome to the station, hoping to join the ranks of celebrities. Each person has their particular story, regardless of whether they’re salvagers or hackers barstenders, or street food vendors. You choose which of them you would like to support, and together you will determine your destiny.
To gain access to data stored in digital format of the past, explore new areas, and uncover secret information, penetrate the cloud while at work. It’s your own power, and with it you can change your future. Corporate secrets, rogue AIs as well as a wealth of lost data will be waiting for anyone willing to dig into the murky depths of the network of the station.
Essen-Arp says to them that you are just property, another asset of an investment portfolio that spans the sky. In a time that has seen human progress characterised by the exploiting and the extracting the most from us, we are all in the midst of an unjust system. It is possible to escape the oppression of your body and navigate your way through this richly imagined world of sci-fi, which explores concepts of liberty, personhood the precariousness of life and identity.
Each cycle you roll your dice. Assign them to vast range of options available at the station. You are able to choose the actions you choose to take and influence the lives and future of those around you.
The clocks at the station keep track of your and others actions. They can be used to track anything from helping a Yatagan friend to being a regular at Overlook Bar, to how far you’ve come throughout your life.
You can choose to follow the whims of your heart and not pursue quests. It will allow you to define the five talents for your characters (Engineer Interface, Endure and Intuit) along with unlocking benefits and rewards that will modify and influence how you conduct yourself.
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